White Dwarf 35, November 1982...
No wonder the Satanic Panic happened.
I was introduced to D&D in 1983 at age 10 and wasn't introduced to White Dwarf until much later when it became more or less a Warhammer 40K thing. Not sure how I missed it for so long; it had to be on the shelves here... or was it?
So, I missed this awesomeness completely. And I wonder what I'd have thought if I saw this then. I honestly don't know...
The Necromancer...by Lew Pulsipher (wow... the author's name even sounds Satanic).
A cleric based, 15 level class with a D8 Hit Die, saving throws, attacks, and the level progression of the cleric, with spell-like abilities ranked by "grade" as opposed to "level" and the explicit need to sacrifice living creatures every few weeks (especially human virgins and pregnant women) or lose all powers granted by their Dark God.
- For every level a Necromancer gains, they lose 1 point of charisma. This represents their extreme loner, anti-life nature. Love this. What would zero indicate, undeath appearance?
- They can control undead using the cleric's turn undead matrix.
- They are immune to the nasty effects of undead of a lesser level than themselves, paralysis, level-drain and such.
- Their wounds don't heal naturally, requiring ritual sacrifice to gain 1/2 the victim's hit points. However, if they build a temple of death (at 10th level) they can regenerate there.
- Gains infravision at 2nd level.
- Past 1st level, they return as an undead of similar hit dice if killed.
- May place a curse on their killer as he dies.